Sunday, July 20, 2008

Episode 1 - Silverthorne

So, I'm a first time (mostly) dungeon master now. I've finally run a real campaign. I started telling people I would once 4th edition came out, and I've kept my word.

Admittedly it's been a struggle. There's a voice in my head that keeps saying stuff like "this isn't complex enough, you don't have any real story here. This will bore your players" and whatnot. But I've had enough good and bad role-playing experiences to know not to listen to those voices. One of my resolutions for this year was to 'pursue things that scare me' and DM'ing has been one of them. Even during the process of trying to put this together I was constantly scared but pushed forward. And that I'm creative enough, where even if the overall story isn't as interesting as I'd hoped it would be, I know that I can make each session fun.

Session 1 - What I learned

Be better prepared for the major things I want to cover. For the first session I wanted to cover the characters meeting each other, finding out a little history about each other, a little history about the city they are in, and lastly to be given they're first quest. Meeting each other was just okay, I should've had the two players come up with a reason they would be working together on their own instead of giving them one. The history about each other was poorly constructed, so there wasn't a whole lot to go over. The history of the city was okay but I should have thought though presenting it more officially. The last part involved meeting the Queen of the country and the head of the church. I knew I had a few talking points I wanted to cover, but I didn't really spend any time thinking about who and how these character act. I should've spent some time ad-libing dialoge between the two of them. That, for me, would be greatly helpful.

All in all, it was just good to get it over with. To finally have a first session under my belt, and with all of the stuff I could look back over, it was a great session for seeing improvements.

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